

Of course, there is the whole “mega-billion dollar company definitely knows its business better than someone writing about how they want a Pirates of the Caribbean game” aspect of this all, but even if a game like that doesn’t sell as much as Star Wars or Marvel, it’s not like Disney doesn’t have the cash to burn.

When you think about it, not developing games based on other properties is really just money left on the table, and oddly enough, that’s not really Disney’s modus operandi. And yet, Disney continues to seemingly build its empire on just Star Wars and Marvel. In fact, there are many great foundations out there, hundreds even. What I’m saying is that the foundation for a great Disney game is out there. Okay, so maybe Halloweentown isn’t a true Harry Potter killer, but you get the idea. Hell, make a Halloweentown game and tell Hogwarts Legacy to kick rocks.
#Ocean of game xbox 360 games movie#
Want to avoid using movie characters? Easy, make a game with Captain Redd from the classic ride. Not only does Pirates of the Caribbean have a three-movie history to draw on – oh yes, I definitely am aware there are five movies – but it also has over 50 years of Disney Parks ride history to use. There’s also Ubisoft’s Skull & Bones, but that’s stuck in development hell, and who knows when that’s coming. And yes, I know it got a Pirates of the Caribbean expansion, but that was never going to be as successful as a standalone game based on the IP, nor does it really allow for the sequels that Disney loves so much. There’s a dearth of pirate games out there, despite pirates being the most “uhhh yeah, pirates + video games = easiest financial slam dunk of all-time.” Sure, there’s Sea of Thieves, which I love, but that feels very particular in style and not for everyone. Pirates of the Caribbean immediately comes to mind. They’re also great for endless sequels, but so are many of Disney’s other franchises. The reality is that those two names make money, and they make a lot of it, too. The point is, Disney has a treasure trove of movies and more to lean on when it comes to developing games, and yet, we almost exclusively get Marvel and Star Wars games. Bambi, clearly that’s a hunti.you know what, never mind. Frozen: A Let It Go karaoke experience writes itself. Finding Nemo could make a great ocean ecosystem-building game. Fantasia, obviously a music rhythm game ( and one that doesn’t use Kinect, please). Angels in the Outfield – boom, there’s your sports game. Make an Alice In Wonderland game that allows us, the player, to make choices that fix everything wrong about the Tim Burton live-action remakes. Give us her raft and let us sail around the Pacific Ocean Assassin’s Creed Black Flag-style. Moana is already set up like a video game in pacing and narrative, with built-in bosses too. Remember when Disney used to make games (kinda) based on its own original movies à la The Lion King? I can immediately think of some movies recently released by Disney that feel ripe for a game: Raya and the Last Dragon – make it a Souls-like game if you’re feeling frisky, Disney, or even something akin to this year’s Kena: Bridge of Spirits. However, at the end of the day, it’s still a Marvel game, and one day when Marvel oversaturates the gaming market, people might be wary of booting up any game with that red logo on the box, regardless of genre. XCOM developer Firaxis Games is currently making Marvel’s Midnight Suns, which is a turn-based, card-based take on the property of the (almost) same name. In Disney’s defense, it is attempting to break out of that mold a bit. There’s nothing wrong with this, and I’d argue that players as a whole aren't quite burnt out on these two Disney universes yet, but surely that day will come. You know that MCU character you love? Well, here’s a game using a different version of that character with a third-person viewpoint and a slant towards action-adventure gameplay. On the Marvel side of things, games feel even more indistinguishable. If it’s Star Wars, you’re either getting a Jedi game, a dogfighting game, or a shooter. But let’s be honest: we almost always know what we’re getting when Lucasfilm or Marvel flashes on screen when we boot up a game. I love a good Star Wars or MCU flick, and I, for the most part, love a game set in a galaxy far far away or in a Marvel-based timeline.
